Inventory

Events regarding the manipulation of inventories.

Event

Description

BrewEvent

Called when the brewing of the contents inside the Brewing Stand is complete.

BrewingStandFuelEvent

Called when an ItemStack is about to increase the fuel level of a brewing stand.

CraftItemEvent

Called when the recipe of an Item is completed inside a crafting matrix.

FurnaceBurnEvent

Called when an ItemStack is successfully burned as fuel in a furnace.

FurnaceExtractEvent

This event is called when a player takes items out of the furnace

FurnaceSmeltEvent

Called when an ItemStack is successfully smelted in a furnace.

InventoryClickEvent

This event is called when a player clicks a slot in an inventory.

InventoryCloseEvent

Represents a player related inventory event

InventoryCreativeEvent

This event is called when a player in creative mode puts down or picks up an item in their inventory / hotbar and when they drop items from their Inventory while in creative mode.

InventoryDragEvent

This event is called when the player drags an item in their cursor across the inventory.

InventoryEvent

Represents a player related inventory event

InventoryInteractEvent

An abstract base class for events that describe an interaction between a HumanEntity and the contents of an Inventory.

InventoryMoveItemEvent

Called when some entity or block (e.g.

InventoryOpenEvent

Represents a player related inventory event

InventoryPickupItemEvent

Called when a hopper or hopper minecart picks up a dropped item.

PrepareAnvilEvent

Called when an item is put in a slot for repair by an anvil.

PrepareItemCraftEvent

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