Events that are triggered through changes to the world.
Represents a Chunk related event
Called when a chunk is loaded
Thrown when a new chunk has finished being populated.
Called when a chunk is unloaded
Called when a portal is created
An event that is called when a world's spawn changes.
Event that is called when an organic structure attempts to grow (Sapling -> Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.
Represents events within a world
Called when a World is initializing
Called when a World is loaded
Called when a World is saved.
Called when a World is unloaded