World
Events that are triggered through changes to the world.
Last updated
Events that are triggered through changes to the world.
Last updated
Event
Description
ChunkEvent
Represents a Chunk related event
ChunkLoadEvent
Called when a chunk is loaded
ChunkPopulateEvent
Thrown when a new chunk has finished being populated.
ChunkUnloadEvent
Called when a chunk is unloaded
PortalCreateEvent
Called when a portal is created
SpawnChangeEvent
An event that is called when a world's spawn changes.
StructureGrowEvent
Event that is called when an organic structure attempts to grow (Sapling -> Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.
WorldEvent
Represents events within a world
WorldInitEvent
Called when a World is initializing
WorldLoadEvent
Called when a World is loaded
WorldSaveEvent
Called when a World is saved.
WorldUnloadEvent
Called when a World is unloaded